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HomeLibraryVideogame Law: Cases, Statutes, Forms, Problems & Materials
Videogame Law: Cases, Statutes, Forms, Problems & Materials
ISBN-13: 9781611636451
Hardcover
903 Pages

Videogame Law: Cases, Statutes, Forms, Problems & Materials

by Ashley Saunders Lipson,Robert D. Brain

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Product Details

ISBN-139781611636451
ISBN-101611636450
PublisherCarolina Academic Pr
Published2016-06-21
Edition2
LanguageEnglish
FormatHardcover
Pages903

About This Book

The multi-billion-dollar global video game industry has been growing exponentially and so, too, have its legal difficulties. This casebook features problems, exercises, and sample contracts that cover all aspects of this fascinating phenomenon, including: Product History and Development, Intellectual Property, Marketing, Gambling, Sex and Violence, Virtual Worlds, and Regulation. The cases guide the reader down a colorful path of disputes involving familiar hardware names and game titles, including: Game Boy, Wii, PlayStation, Pac-Man, Space Invaders, Tetris, World of Warcraft, Call of Duty, Donkey Kong, and Doom.